With this in mind, we have not directly penalized just one disconnection until now, but we have decided to strengthen some of the penalties in order to further reduce the number of disconnections. Therefore, it is necessary to allow a certain amount of disconnections before the penalty becomes severe. I know it’s hard to accept that a single unintentional disconnection should result in an immediate ban. Therefore, by making the penalties progressively stricter in stages, we are able to create an environment, where we can follow up on rare cases where abandon happens during normal gameplay due to network connectivity problems. However, as this is a game that uses online connections, it is inevitable that you will be disconnected unintentionally due to network problems. ■Added penalty for leaving in the middle of the game If you leave the game, you will be penalized. This means that players who keep withdrawing from ongoing matches for a long time will not be able to be sortied in rated matches any more. Even though there were only a very few cases of such kind of wrongdoing, there were some people who wanted to see the penalty strengthened.įrom now on, if the withdrawal status worsens again with 「PENALTY Lv2」, the sortie ban will be changed to occur as many times as possible. (Status is gradually restored by successfully completing sorties in rating matches, etc.) However, even at the worst withdrawal status of 「PENALTY Lv2」, where you can be prevented from going on sorties for 120 hours, you were able to sortie again after 120 hours while having other penalties,Īllowing you to keep on withdrawing from ongoing matches, since you wouldn’t get 120 hour sortie ban again (although you would not receive any rewards, including containers). The more withdrawal actions you take, the worse your status becomes along with heavier penalty. ■About withdrawal behavior when withdrawal status is worsening There are four levels of withdrawal status: GOOD < CAUTION < PENALTY Lv1 < PENALTY Lv2. This time, we’re going to make some changes to the penalty system to make the playing environment more balanced. Thanks to everyone’s cooperation, the frequency has been decreasing, but it is still not gone. ■Stricter penalties for withdrawing from the ongoing match In order to reduce the frequency of disruptive behavior, we have implemented a “report function” in the last update. It may differ from the actual game behavior. For those pilots who can understand English, we have made it possible for you to choose an “English voice”! Anyone who plays GBO 2 will be able to select this option, so Japanese pilots are able to experience an English-speaking battlefield as well! This is what it looks like when you sortie into battle with an English voice! ★Operator: Carrie Ver ※The video is under development. Those who can’t understand Japanese may be at a disadvantage in knowing what’s going on in the battle, due to all voice lines being in Japanese. ■”English” has been added to selectable voice language! There are currently a lot of pilots from North America and Europe playing GBO 2. Best of all, it has underwater capabilities! This is what some of its weapons look like: ・【Weapon】Missile x8Ī missile ejected from the torso that can be fired while moving at high speed ・【Weapon】Laser Beamīeam attack fired from behind the cockpit hatch on top of the head ・【Weapon】Sonic BlastĪn attack that can emit a beam for a certain period of time, although it requires focusing in a stationary state Will be released soon! ※The video is under development. It is equipped with a well-balanced arsenal of live ammunition, beam, and melee weapons, and it possesses skills that enhance its defensive performance, such as “Explosive Reactive Armor Level 1” and “Maneuver Armor Level 1.” Thus making it an MS that excels in both offense and defense, adept at maintaining a frontline. MS Kapool is very strong, with a unique silhouette of a long hand extending from a round fuselage, similar to the Hy-Gogg. Additionally, for the 48th time, it will be published at midnight (JST) for the first time! (Please see the end of the newsletter for the reason!) ■New MS “Kapool” joins the battle! The Neo Zeon War era amphibious MS “Kapool” that appeared in “Mobile Suit Gundam ZZ” and “Mobile Suit Gundam UC” is joining the fight! This is the 48th issue of our monthly developer newsletter. ■6 07:00 6 16:00 Hello, pilots! My name is Kanbe and I am the Development Director.
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